Eclipse the Sun COD RPG
Would you like to react to this message? Create an account in a few clicks or log in to continue.
CTL Has now Launched and is Accepting Characters ¦ VTR & MTA are currently under development

Go down
avatar
Matt
Posts : 20
Join date : 2022-11-19

Changeling Specific House Rules Empty Changeling Specific House Rules

Mon Apr 10, 2023 1:47 pm
Changeling Specific House Rules 3408564051_6fbfd5e24b_b
House Rules


Glamour

As characters can be in a couple of scenes keeping track of Glamour can be a pain. So to make things simple your character enters every scene with a set number of Glamour based upon the below.

Half your Maximum Glamour Pool (rounded down)
+1 per every 2 dots in Clarity (rounded down)
+1 per dot in Fair Harvest
+1 has written a glimpse that month


You can also do an appropriate roll to harvest glamour on the first post of a scene to get extra for that scene only. You can only do this in one scene per month though. 

Doors

We do not use the doors system - For anything that has "opens doors etc" we will count it as a bonus to dice rolls.

Level 1 to 2 = +1
Level 3 to 4 = +2
Level 5 = +3

Thrown Weapons (Style, • to ••••)
Tags: Movement (Agile)
Prerequisites: Dexterity 3, Athletics 3, thrown weapon specialty

Effects: Your character is trained to rapidly produce small projectile weapons from nowhere and fling them at an opponent with surprising accuracy. Maybe your character is a magician or a festival performer. Perhaps her training is a bit more formal, taking on the structure of a Japanese ryu. You are a dead shot when it comes to all items thrown, be they cards, knives, shurikens, javelins, or tomahawks.

Spoiler:

fedup likes this post

Back to top
Permissions in this forum:
You cannot reply to topics in this forum